games

card games, saved tables, and a deck workshop.

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,arcade

Play Ember Trail, Moon Pairs, Crown Circuit, Velvet Heist, or Moonbrew with Discord buttons and resume the same saved table on the website.

,arcade [ember|moon|crown|resume]
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,embertrail

Create a saved higher-or-lower table and bank your streak.

,embertrail
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,moonpairs

Create a saved memory table with eight matching pairs.

,moonpairs
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,crowncircuit

Create a saved eight-round card draft scored for ranks and suits.

,crowncircuit
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,deckvault

Open your saved decks and deck builder on the Charli website.

,deckvault
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,arcade ember

Play Ember Trail, Moon Pairs, Crown Circuit, Velvet Heist, or Moonbrew with Discord buttons and resume the same saved table on the website.

,arcade [ember|moon|crown|resume] ,embertrail ,moonpairs ,crowncircuit ,deckvault
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,arcade moon

Play Ember Trail, Moon Pairs, Crown Circuit, Velvet Heist, or Moonbrew with Discord buttons and resume the same saved table on the website.

,arcade [ember|moon|crown|resume] ,embertrail ,moonpairs ,crowncircuit ,deckvault
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,arcade crown

Play Ember Trail, Moon Pairs, Crown Circuit, Velvet Heist, or Moonbrew with Discord buttons and resume the same saved table on the website.

,arcade [ember|moon|crown|resume] ,embertrail ,moonpairs ,crowncircuit ,deckvault
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,arcade resume

Play Ember Trail, Moon Pairs, Crown Circuit, Velvet Heist, or Moonbrew with Discord buttons and resume the same saved table on the website.

,arcade [ember|moon|crown|resume] ,embertrail ,moonpairs ,crowncircuit ,deckvault
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,blacktea

Host a hot-potato word game for at least two human players. Type a real English word containing the exact three-letter block in order, before the timer expires. Two lives, no repeated words.

,blacktea ,blacktea start [8–30 seconds] ,blacktea resume ,blacktea cancel
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,hotpotato

Host a hot-potato word game for at least two human players. Type a real English word containing the exact three-letter block in order, before the timer expires. Two lives, no repeated words.

,hotpotato ,hotpotato start [8–30 seconds] ,hotpotato resume ,hotpotato cancel
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,freezer

Run mooncream, an original illustrated frozen-treat shop. Match five receipts with cup sizes, flavors, timed blending and toppings; stop the blender after the receipt’s seconds, serve within 90 seconds and average 85% for 25 server points.

,freezer
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,mooncream

Run mooncream, an original illustrated frozen-treat shop. Match five receipts with cup sizes, flavors, timed blending and toppings; stop the blender after the receipt’s seconds, serve within 90 seconds and average 85% for 25 server points.

,mooncream
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,playroom

Play 52 challenge modes across 13 game types using Discord buttons. Save every move and resume the same game on the website.

,playroom ,playroom <type> [gentle|classic|bold|expert] ,playroom resume [game ID] ,playroom stats ,playroom pipes-gentle ,playroom pipes-classic ,playroom pipes-bold ,playroom pipes-expert ,playroom maze-gentle ,playroom maze-classic ,playroom maze-bold ,playroom maze-expert ,playroom swarm-gentle ,playroom swarm-classic ,playroom swarm-bold ,playroom swarm-expert ,playroom lights-gentle ,playroom lights-classic ,playroom lights-bold ,playroom lights-expert ,playroom tiles-gentle ,playroom tiles-classic ,playroom tiles-bold ,playroom tiles-expert ,playroom memory-gentle ,playroom memory-classic ,playroom memory-bold ,playroom memory-expert ,playroom mines-gentle ,playroom mines-classic ,playroom mines-bold ,playroom mines-expert ,playroom tictac-gentle ,playroom tictac-classic ,playroom tictac-bold ,playroom tictac-expert ,playroom nim-gentle ,playroom nim-classic ,playroom nim-bold ,playroom nim-expert ,playroom code-gentle ,playroom code-classic ,playroom code-bold ,playroom code-expert ,playroom math-gentle ,playroom math-classic ,playroom math-bold ,playroom math-expert ,playroom words-gentle ,playroom words-classic ,playroom words-bold ,playroom words-expert ,playroom twentyone-gentle ,playroom twentyone-classic ,playroom twentyone-bold ,playroom twentyone-expert
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,gameroom

Play 52 challenge modes across 13 game types using Discord buttons. Save every move and resume the same game on the website.

,gameroom ,gameroom <type> [gentle|classic|bold|expert] ,gameroom resume [game ID] ,gameroom stats ,gameroom pipes-gentle ,gameroom pipes-classic ,gameroom pipes-bold ,gameroom pipes-expert ,gameroom maze-gentle ,gameroom maze-classic ,gameroom maze-bold ,gameroom maze-expert ,gameroom swarm-gentle ,gameroom swarm-classic ,gameroom swarm-bold ,gameroom swarm-expert ,gameroom lights-gentle ,gameroom lights-classic ,gameroom lights-bold ,gameroom lights-expert ,gameroom tiles-gentle ,gameroom tiles-classic ,gameroom tiles-bold ,gameroom tiles-expert ,gameroom memory-gentle ,gameroom memory-classic ,gameroom memory-bold ,gameroom memory-expert ,gameroom mines-gentle ,gameroom mines-classic ,gameroom mines-bold ,gameroom mines-expert ,gameroom tictac-gentle ,gameroom tictac-classic ,gameroom tictac-bold ,gameroom tictac-expert ,gameroom nim-gentle ,gameroom nim-classic ,gameroom nim-bold ,gameroom nim-expert ,gameroom code-gentle ,gameroom code-classic ,gameroom code-bold ,gameroom code-expert ,gameroom math-gentle ,gameroom math-classic ,gameroom math-bold ,gameroom math-expert ,gameroom words-gentle ,gameroom words-classic ,gameroom words-bold ,gameroom words-expert ,gameroom twentyone-gentle ,gameroom twentyone-classic ,gameroom twentyone-bold ,gameroom twentyone-expert
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,playroom pipes-gentle

rotate the pipes to connect the top-left inlet to the bottom-right outlet. 30 rotations to connect the circuit.

,playroom pipes-gentle
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,playroom pipes-classic

rotate the pipes to connect the top-left inlet to the bottom-right outlet. 24 rotations to connect the circuit.

,playroom pipes-classic
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,playroom pipes-bold

rotate the pipes to connect the top-left inlet to the bottom-right outlet. 20 rotations to connect the circuit.

,playroom pipes-bold
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,playroom pipes-expert

rotate the pipes to connect the top-left inlet to the bottom-right outlet. 16 rotations to connect the circuit.

,playroom pipes-expert
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,playroom maze-gentle

collect all three stars and reach the exit before your energy runs out. 28 steps to collect the stars and escape.

,playroom maze-gentle
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,playroom maze-classic

collect all three stars and reach the exit before your energy runs out. 24 steps to collect the stars and escape.

,playroom maze-classic
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,playroom maze-bold

collect all three stars and reach the exit before your energy runs out. 20 steps to collect the stars and escape.

,playroom maze-bold
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,playroom maze-expert

collect all three stars and reach the exit before your energy runs out. 16 steps to collect the stars and escape.

,playroom maze-expert
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,playroom swarm-gentle

follow the glowing firefly across the board. catch ten of twelve without tapping a decoy. 12 rounds; 8 catches required; 12 seconds per catch.

,playroom swarm-gentle
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,playroom swarm-classic

follow the glowing firefly across the board. catch ten of twelve without tapping a decoy. 12 rounds; 10 catches required; 8 seconds per catch.

,playroom swarm-classic
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,playroom swarm-bold

follow the glowing firefly across the board. catch ten of twelve without tapping a decoy. 12 rounds; 11 catches required; 5 seconds per catch.

,playroom swarm-bold
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,playroom swarm-expert

follow the glowing firefly across the board. catch ten of twelve without tapping a decoy. 12 rounds; 12 catches required; 3.5 seconds per catch.

,playroom swarm-expert
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,playroom lights-gentle

Turn every light off. Pressing a cell toggles it and its orthogonal neighbors. 3 scrambling moves; 30 moves to solve.

,playroom lights-gentle
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,playroom lights-classic

Turn every light off. Pressing a cell toggles it and its orthogonal neighbors. 6 scrambling moves; 35 moves to solve.

,playroom lights-classic
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,playroom lights-bold

Turn every light off. Pressing a cell toggles it and its orthogonal neighbors. 10 scrambling moves; 40 moves to solve.

,playroom lights-bold
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,playroom lights-expert

Turn every light off. Pressing a cell toggles it and its orthogonal neighbors. 18 scrambling moves; 45 moves to solve.

,playroom lights-expert
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,playroom tiles-gentle

Slide neighboring tiles into the empty space. Arrange 1–8 in order. 8 legal scrambling moves; 70 moves to solve.

,playroom tiles-gentle
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,playroom tiles-classic

Slide neighboring tiles into the empty space. Arrange 1–8 in order. 16 legal scrambling moves; 90 moves to solve.

,playroom tiles-classic
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,playroom tiles-bold

Slide neighboring tiles into the empty space. Arrange 1–8 in order. 28 legal scrambling moves; 120 moves to solve.

,playroom tiles-bold
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,playroom tiles-expert

Slide neighboring tiles into the empty space. Arrange 1–8 in order. 45 legal scrambling moves; 160 moves to solve.

,playroom tiles-expert
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,playroom memory-gentle

Reveal two tiles at a time and find every matching pair. 4 pairs; 30 flips.

,playroom memory-gentle
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,playroom memory-classic

Reveal two tiles at a time and find every matching pair. 6 pairs; 40 flips.

,playroom memory-classic
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,playroom memory-bold

Reveal two tiles at a time and find every matching pair. 8 pairs; 45 flips.

,playroom memory-bold
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,playroom memory-expert

Reveal two tiles at a time and find every matching pair. 10 pairs; 50 flips.

,playroom memory-expert
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,playroom mines-gentle

Reveal every safe tile without touching a mine. The first reveal is protected. 4 × 4 field; 2 hidden mines.

,playroom mines-gentle
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,playroom mines-classic

Reveal every safe tile without touching a mine. The first reveal is protected. 4 × 4 field; 3 hidden mines.

,playroom mines-classic
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,playroom mines-bold

Reveal every safe tile without touching a mine. The first reveal is protected. 4 × 4 field; 4 hidden mines.

,playroom mines-bold
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,playroom mines-expert

Reveal every safe tile without touching a mine. The first reveal is protected. 4 × 4 field; 5 hidden mines.

,playroom mines-expert
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,playroom tictac-gentle

Place X on the board. Make three in a row before the O opponent. Random opponent.

,playroom tictac-gentle
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,playroom tictac-classic

Place X on the board. Make three in a row before the O opponent. Opponent blocks immediate wins.

,playroom tictac-classic
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,playroom tictac-bold

Place X on the board. Make three in a row before the O opponent. Opponent seeks wins and blocks yours.

,playroom tictac-bold
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,playroom tictac-expert

Place X on the board. Make three in a row before the O opponent. Perfect minimax opponent.

,playroom tictac-expert
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,playroom nim-gentle

Take sparks from one pile. Whoever takes the final spark wins. 2 sparks maximum per turn; random opponent.

,playroom nim-gentle
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,playroom nim-classic

Take sparks from one pile. Whoever takes the final spark wins. 3 sparks maximum per turn; strategic opponent.

,playroom nim-classic
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,playroom nim-bold

Take sparks from one pile. Whoever takes the final spark wins. 4 sparks maximum per turn; strategic opponent.

,playroom nim-bold
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,playroom nim-expert

Take sparks from one pile. Whoever takes the final spark wins. 5 sparks maximum per turn; strategic opponent.

,playroom nim-expert
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,playroom code-gentle

Set a binary code using the digit buttons, then submit. Feedback counts exact matches. 3 binary digits; 12 attempts.

,playroom code-gentle
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,playroom code-classic

Set a binary code using the digit buttons, then submit. Feedback counts exact matches. 4 binary digits; 10 attempts.

,playroom code-classic
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,playroom code-bold

Set a binary code using the digit buttons, then submit. Feedback counts exact matches. 5 binary digits; 8 attempts.

,playroom code-bold
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,playroom code-expert

Set a binary code using the digit buttons, then submit. Feedback counts exact matches. 6 binary digits; 7 attempts.

,playroom code-expert
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,playroom math-gentle

Choose the correct arithmetic answer. Finish the round set with as many correct answers as possible. 5 rounds; addition.

,playroom math-gentle
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,playroom math-classic

Choose the correct arithmetic answer. Finish the round set with as many correct answers as possible. 7 rounds; addition and subtraction.

,playroom math-classic
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,playroom math-bold

Choose the correct arithmetic answer. Finish the round set with as many correct answers as possible. 9 rounds; multiplication.

,playroom math-bold
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,playroom math-expert

Choose the correct arithmetic answer. Finish the round set with as many correct answers as possible. 12 rounds; mixed operations.

,playroom math-expert
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,playroom words-gentle

Unscramble the letters by choosing the original word. 5 rounds; short words.

,playroom words-gentle
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,playroom words-classic

Unscramble the letters by choosing the original word. 7 rounds; medium words.

,playroom words-classic
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,playroom words-bold

Unscramble the letters by choosing the original word. 9 rounds; long words.

,playroom words-bold
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,playroom words-expert

Unscramble the letters by choosing the original word. 12 rounds; mixed words.

,playroom words-expert
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,playroom twentyone-gentle

Hit or stand. Get closer to 21 than the dealer without going over. Aces can be 1 or 11. No bets or money. 1 hands; dealer stands at 16.

,playroom twentyone-gentle
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,playroom twentyone-classic

Hit or stand. Get closer to 21 than the dealer without going over. Aces can be 1 or 11. No bets or money. 3 hands; dealer stands at 17.

,playroom twentyone-classic
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,playroom twentyone-bold

Hit or stand. Get closer to 21 than the dealer without going over. Aces can be 1 or 11. No bets or money. 5 hands; dealer stands at 18.

,playroom twentyone-bold
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,playroom twentyone-expert

Hit or stand. Get closer to 21 than the dealer without going over. Aces can be 1 or 11. No bets or money. 7 hands; dealer stands at 19.

,playroom twentyone-expert
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,points

Earn and save game points, claim a daily bonus, transfer points to another human, and view your history or leaderboard.

,points ,points daily ,points top ,points history ,points give @player <amount> ,points add @player <amount> ,points remove @player <amount> ,points set @player <amount>
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,ppoint

Earn and save game points, claim a daily bonus, transfer points to another human, and view your history or leaderboard.

,ppoint ,ppoint daily ,ppoint top ,ppoint history ,ppoint give @player <amount> ,ppoint add @player <amount> ,ppoint remove @player <amount> ,ppoint set @player <amount>
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,ppoints

Earn and save game points, claim a daily bonus, transfer points to another human, and view your history or leaderboard.

,ppoints ,ppoints daily ,ppoints top ,ppoints history ,ppoints give @player <amount> ,ppoints add @player <amount> ,ppoints remove @player <amount> ,ppoints set @player <amount>
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,balance

Earn and save game points, claim a daily bonus, transfer points to another human, and view your history or leaderboard.

,balance ,balance daily ,balance top ,balance history ,balance give @player <amount> ,balance add @player <amount> ,balance remove @player <amount> ,balance set @player <amount>
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,wordle

Play petal word: one saved five-letter puzzle each day, six guesses, duplicate-letter hints and a 30-point win. Resets at midnight in America/New_York. Ending forfeits today’s puzzle.

,wordle
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,dailyword

Play petal word: one saved five-letter puzzle each day, six guesses, duplicate-letter hints and a 30-point win. Resets at midnight in America/New_York. Ending forfeits today’s puzzle.

,dailyword
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